team selection
FanCric : Multi-Agentic Framework for Crafting Fantasy 11 Cricket Teams
Cricket, with its intricate strategies and deep history, increasingly captivates a global audience. The Indian Premier League (IPL), epitomizing Twenty20 cricket, showcases talent in a format that lasts just a few hours as opposed to the longer forms of the game. Renowned for its fusion of technology and fan engagement, the IPL stands as the world's most popular cricket league. This study concentrates on Dream11, India's leading fantasy cricket league for IPL, where participants craft virtual teams based on real player performances to compete internationally. Building a winning fantasy team requires navigating various complex factors including player form and match conditions. Traditionally, this has been approached through operations research and machine learning. This research introduces the FanCric framework, an advanced multi-agent system leveraging Large Language Models (LLMs) and a robust orchestration framework to enhance fantasy team selection in cricket. FanCric employs both structured and unstructured data to surpass traditional methods by incorporating sophisticated AI technologies. The analysis involved scrutinizing approximately 12.7 million unique entries from a Dream11 contest, evaluating FanCric's efficacy against the collective wisdom of crowds and a simpler Prompt Engineering approach. Ablation studies further assessed the impact of generating varying numbers of teams. The exploratory findings are promising, indicating that further investigation into FanCric's capabilities is warranted to fully realize its potential in enhancing strategic decision-making using LLMs in fantasy sports and business in general.
- Asia > India > Uttar Pradesh > Lucknow (0.05)
- Asia > India > Maharashtra > Mumbai (0.04)
- Asia > Middle East > Jordan (0.04)
- Asia > India > Haryana (0.04)
The Strain of Success: A Predictive Model for Injury Risk Mitigation and Team Success in Soccer
Everett, Gregory, Beal, Ryan, Matthews, Tim, Norman, Timothy J., Ramchurn, Sarvapali D.
In this paper, we present a novel sequential team selection model in soccer. Specifically, we model the stochastic process of player injury and unavailability using player-specific information learned from real-world soccer data. Monte-Carlo Tree Search is used to select teams for games that optimise long-term team performance across a soccer season by reasoning over player injury probability. We validate our approach compared to benchmark solutions for the 2018/19 English Premier League season. Our model achieves similar season expected points to the benchmark whilst reducing first-team injuries by ~13% and the money inefficiently spent on injured players by ~11% - demonstrating the potential to reduce costs and improve player welfare in real-world soccer teams.
- Europe > United Kingdom > England > West Yorkshire > Huddersfield (0.04)
- Europe > United Kingdom > England > Leicestershire > Leicester (0.04)
- Europe > United Kingdom > England > Hampshire > Southampton (0.04)
- Europe > United Kingdom > England > Dorset > Bournemouth (0.04)